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July 15, 2002
COMPUTER ENTERTAINMENT SUPPLIER'S ASSOCIATION
Nikkei Business Publications, Inc.
Press Release
The Theme of TOKYO GAME SHOW 2002 Is "Playing Is in Our DNA"
| This year, 75 exhibitors including both members and non-members
of CESA are scheduled to exhibit in 1,275 booths. The event will be held with
the support of Japan's Ministry of Economy, Trade and Industry and under the special
sponsorship of NTT DoCoMo. On the "Trade and Press Day," seminars are planned
for businesspersons who are involved in the computer entertainment industry. |
Tokyo -- July 15, 2002 -- TOKYO GAME SHOW 2002 will be held from
September 20 (Fri.) to 22 (Sun.) at Nippon Convention Center (Makuhari Messe at
Chiba-city, Chiba, Japan). TOKYO GAME SHOW 2002 will be organized by COMPUTER
ENTERTAINMENT SUPPLIER'S ASSOCIATION (CESA, chairman: Kenzo Tsujimoto, location:
Nishi-Shimbashi, Minato-ku, Tokyo, Japan) and co-organized by Nikkei Business
Publications, Inc. (Nikkei BP, President & CEO: Yukoh Kawamura, location: Hirakawa-cho,
Chiyoda-ku, Tokyo, Japan). This show will be supported by the Ministry of Economy,
Trade and Industry under the special sponsorship of NTT DoCoMo.
CESA and Nikkei BP position TOKYO GAME SHOW 2002 as "the world's greatest festival
of games." This event will introduce a wide variety of computer entertainment,
including video game software, together with opportunities to actually experience
them.
The theme of TOKYO GAME SHOW 2002 is "Playing Is in Our DNA." Playing is something
that everyone enjoys. Evolving constantly, plays are handed down from generation
to generation. It is just like the DNA that sustains life as the main component
of human genes. At TOKYO GAME SHOW 2002, we will strongly appeal that computer
entertainment is the newest form of satisfying the desire to play -- a desire
that is in our DNA.
A total of 75 companies including members and non-members of CESA are scheduled
to exhibit in TOKYO GAME SHOW 2002. The number of booths is 1,275 as of June 27,
2002.
1. Total of 75 companies including members and non-members
of CESA will exhibit in 1,275 booths
Scheduled exhibitors total 75 including members and non-members
of CESA. The total number of booths is 1,275.
*These figures are based on the count as of June 27. Please also refer to the
attached "Exhibitor List."
*TOKYO GAME SHOW 2001 Autumn, which was held around the same period last year,
had, as of July 16, 2001, bookings made by 47 companies to exhibit in 1,222 booths.
Eventually, a total of 53 companies exhibited in 1,373 booths.
2. Main visual: Pass the "controller gate" to a new entertainment
world
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The main visual of TOKYO GAME SHOW
2002 is a computer graphics design entitled "the world's greatest festival of
games." It expresses the entrance to the world of games with a "controller gate"
in the motif of a game controller and robots. The game controller represents home
video games and the robots represent computer entertainment that goes beyond conventional
video games.
The main visual shows children, businesspersons and women heading for the "controller
gate" and the world's greatest festival of games, TOKYO GAME SHOW, held beyond
it. Its aim is to appeal the strong attention and anticipation that computer entertainment
attracts as a playing pleasure for all.
*To zoom Main Visual |
3. On the Trade and Press Day, keynote speeches and special
seminars will be held for the game industry professionals
The opening day of the show, September 20 (Fri.), will be the
Trade and Press Day. Admission will be limited to the press and to those with
invitation cards. Along with exhibits of new products and services, seminars will
be held for businesspeople engaged in the computer entertainment industry. Keynote
speeches and special seminars are planned on topics such as business, broadband
and content.
*Details will be available as soon as they are finalized.
4. Advance tickets will be available from July 22
Advance tickets will be available from July 22 (Mon.) at:
Ticket PIA, CN Play Guide, Lawson Ticket, Circle K, SUNKUS, JTB, East Japan Railway
(Midori-no-madoguchi / Travel Service Center at JR East stations) and authorized
game software retailers
TOKYO GAME SHOW 2002 Exhibitor List
75 companies (as of June 27, 2002)
[CESA Members]
| Alchemist |
KOEI Co.,Ltd. |
| ARICA CO.,LTD. |
Konami Computer Entertainment School |
| ATLUS CO.,LTD. |
KONAMI CORPORATION |
| BANDAI CO.,LTD. |
MEDIA CREATE Co.Ltd |
| BOTHTEC,Inc. |
Media Works Inc. |
| BROCCOLI CO.,LTD. |
Microsoft Co.,Ltd. |
| CAPCOM CO.,LTD. |
Nagoya Kougakuin College |
| COSPA inc. |
NAMCO LIMITED |
| CULTUREBRAIN,INC |
Niigata Computer College |
| D3 PUBLISHER INC. |
Niigata High Technology College |
| Digital Entertainment Academy Co.,Ltd. |
Nikkei Business Publications. Inc. |
| ENIX CORPORATION |
Outbreak |
| ENTERBRAIN,INC. |
Pacific Century CyberWorks Japan CO., Ltd. |
| EPOCH CO.,LTD. |
Sammy Corporation |
| FAB COMMUNICATIONS Co.,Ltd. |
SEGA CORPORATION |
| FromSoftware,Inc. |
Softbank Publishing |
| GAMANIA DIGITAL ENTERTAINMENT CO.,LTD. |
SOGOGAKUEN HUMAN ACADEMY GAME CALLEGE |
| Game Infinity |
SQUARE CO.,LTD. |
| GENKI Co.,Ltd. |
SUCCESS Corporation |
| HAMSTER Corporation |
TAITO CORPORATION |
| Hobby Japan CO.,Ltd |
TAKARA CO.,LTD. |
| HUDSON SOFT COMPANY,LIMITED |
TECMO,LTD. |
| IDEA FACTORY Co.,Ltd |
TOKYO MUSIC & MEDIA ARTS SHOBI |
| INTERNATIONAL COMMUNICATION SERVICE CO.,LTD |
TOKYO NET WAVE |
| Japan Electronics College |
Tokyo Technical College |
| Kanagawa Computer Culture College |
TOMY Company.Ltd. |
| KAWAIJUKUGAKUEN TRIDENT SCHOOL OF INFORMATION TECHNOLOGY |
VANTAN DENNOH INTELLIGENCE COLLEGE |
| K-characters |
World Institute of Zeal artists for degital and technology |
| Kobe Computer College |
|
|
[Non-members]
| 21 Telecom Co., Ltd. |
KID corp. |
| E:S CORPORATION |
Metrowerks Co.,Ltd. |
| GAINAX Co.,Ltd |
NC Japan K.K. |
| GAKKEN CO.,LTD. |
NewWorldSystem Corporation |
| GAMEINIS (HONG KONG) LIMITED |
NTT DoCoMo,Inc. |
| Getchu.com/comch |
SAPPORO VISUAL ARTS |
| Hidden Dinosaur AB |
SOIKU Co.,Ltd. |
| Hong Kong Productivity Council |
TOUCHING SYSTEMS CO., LTD. |
| JUPITER CORPORATION |
UBIFRANCE,FRENCH EMBASSY ECONOMIC DEPARTMENT |
|
Listed in alphabetical order
TOKYO GAME SHOW 2002 Exhibition Outline
| Title |
TOKYO GAME SHOW 2002 |
| Organizer |
COMPUTER ENTERTAINMENT SUPPLIER'S ASSOCIATION
(CESA) |
| Co-organizer |
Nikkei Business Publications, Inc. |
| Supported by |
Ministry of Economy, Trade and Industry of Japan |
| Special Sponsorship |
NTT DoCoMo |
| Period |
September 20 (Fri.) - 22 (Sun.), 2002
(20: 'Trade and Press Day', 21&22: Open to the public)
10:00-17:00 |
| Venue |
Nippon Convention Center (Makuhari Messe), Chiba,
Japan |
| Exhibitors |
Please refer to the attached list |
| Visitors |
150,000 (projected) |
| Admission Fee |
Adults
(junior high school students and older) |
Day Ticket 1,200 yen (tax included)
Advance Ticket 1,000 yen (tax included) |
Children
(elementary school age and under) |
Free of charge
|
| Special Discount Ticket |
Day Ticket only 500 yen (tax included)
*For those with identification booklets for the physically
disabled, the war wounded, bomb-survivors or the mentally disabled
*For one caretaker accompanying a person who needs care
*For seniors 70 and above |
|
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| Ticket Agencies |
Ticket PIA, CN Play Guide, Lawson Ticket, Circle
K, SUNKUS, JTB, East Japan Railway (Midori-no-madoguchi / Travel Service Center
at JR East stations), authorized game software retailers |
| General Inquiries |
TOKYO GAME SHOW Information
Tel: +81-3-5541-6802
(10:00 - 17:00 from Monday through Friday, except for Sundays and national holidays)
|
| Website |
http://tgs.cesa.or.jp/english/ |
| Press Inquiries |
Press Room, TGS Management Office
E-mail: tgs@publicity-bur.co.jp |
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GAME SHOW Official Site
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